Jenith
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It has been well over two years since Samsung announced that it is developing an XR headset, and over ten months since unveiling its prototype version called Project Moohan. However, the headset has still not launched. So, why is it delayed? Google and Qualcomm claim that they have been working with Samsung to make subtle but critical improvements to the device.
Speaking to CNET, Sameer Samat, Head of Android at Google, and Alex Katouzian, Group General Manager of Mobile, Computer, and XR at Qualcomm, revealed several details about Samsung’s upcoming XR headset. Samat revealed that they have made subtle but very important refinements, including improved weight balance, to the XR headset's hardware.
Since users are expected to wear XR headsets continuously for hours, ergonomics are super important, and Samsung's upcoming device now has better ergonomics and light ingress compared to when it was first showcased. Samat said, “We're super excited about the device coming along really nicely. We're definitely getting closer.“
Katouzian said, “I think the weight and the balance is really good and mechanically very well designed,” about Project Moohan, which uses Qualcomm's XR2 series processor. The chip can process video feeds and information from 12 cameras concurrently.
Samat and Koutzian explained during the interview that improved AI performance of new chips and AI models like Gemini offer a much better experience compared to previous experiments like Google Glasses from 2013 and Google Daydream VR from 2016.
There has also been a lot of work done to integrate Gemini into the world's first Android XR-powered headset. The AI assistant from Google can see and hear what a user does so that it can answer your questions better and help you in a more meaningful way. For example, you can explore the world with Gemini in Google Maps and ask questions about a particular monument or street you are exploring.
Google revealed in the past that Samsung will launch its first XR headset before the end of this year. The device reportedly has two 4K micro-OLED displays, onboard speakers and microphones, 16GB RAM, built-in eye tracking, and is powered by an external battery pack. It can be controlled using hand gestures, voice commands, and motion controllers.
The post Samsung made critical improvements to its XR headset since first unveiling appeared first on imeisource.
Samsung's XR headset has been optimized for AI and hardware balance
Speaking to CNET, Sameer Samat, Head of Android at Google, and Alex Katouzian, Group General Manager of Mobile, Computer, and XR at Qualcomm, revealed several details about Samsung’s upcoming XR headset. Samat revealed that they have made subtle but very important refinements, including improved weight balance, to the XR headset's hardware.
Since users are expected to wear XR headsets continuously for hours, ergonomics are super important, and Samsung's upcoming device now has better ergonomics and light ingress compared to when it was first showcased. Samat said, “We're super excited about the device coming along really nicely. We're definitely getting closer.“
Katouzian said, “I think the weight and the balance is really good and mechanically very well designed,” about Project Moohan, which uses Qualcomm's XR2 series processor. The chip can process video feeds and information from 12 cameras concurrently.
Samat and Koutzian explained during the interview that improved AI performance of new chips and AI models like Gemini offer a much better experience compared to previous experiments like Google Glasses from 2013 and Google Daydream VR from 2016.
There has also been a lot of work done to integrate Gemini into the world's first Android XR-powered headset. The AI assistant from Google can see and hear what a user does so that it can answer your questions better and help you in a more meaningful way. For example, you can explore the world with Gemini in Google Maps and ask questions about a particular monument or street you are exploring.
Google revealed in the past that Samsung will launch its first XR headset before the end of this year. The device reportedly has two 4K micro-OLED displays, onboard speakers and microphones, 16GB RAM, built-in eye tracking, and is powered by an external battery pack. It can be controlled using hand gestures, voice commands, and motion controllers.
The post Samsung made critical improvements to its XR headset since first unveiling appeared first on imeisource.