Beyond Good & Evil is a 2003 action-adventure video game developed and published by Ubisoft for the PlayStation 2, PC, Xbox and GameCube platforms. The story follows the adventures of Jade, an investigative reporter and martial artist, who works with a resistance movement to reveal a planet-wide alien conspiracy. The player controls Jade and allies, solving puzzles, fighting enemies, and obtaining photographic evidence.
Michel Ancel, creator of the Rayman series, envisioned the game as the first part of a trilogy. The game was developed under the codename "Project BG&E" by 30 employees of Ubisoft's studio divisions in Montpellier and Milan, with production lasting more than three years. One of the main goals of the game is to create a meaningful story while giving players much freedom, though the game adopts a relatively linear structure. The game was received poorly when it was shown at E3 2002, and it prompted the developers to change some of the game's elements, including Jade's design. Ancel also attempted to streamline the game in order to make it more commercially appealing.
Beyond Good & Evil was critically acclaimed. Critics praised the game's animation, setting, story, and design, but criticized its combat and technical issues. The game received a nomination for "Game of the Year" at the 2004 Game Developers Choice Awards. While the game had a cult following, it was considered a commercial failure at launch. A full HD re-mastered version of the game was released on Xbox Live Arcade in March 2011 and on PlayStation Network in June 2011. A prequel, Beyond Good and Evil 2, is in development and was announced at E3 2017.
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